Collateral Damage
You made a SmartGun(tm), but it won't stop firing! Destroy it before it becomes too powerful!
by BLTeam
Damon Barton - https://isanelegy.itch.io/
Josh Davis - IG: gameandjosh
Errol Gonsalves - twitch.tv/errol333
Andrew Hilts - ahilts.com
Harrison Hutcheon - @harrisandwich
Status | Released |
Platforms | HTML5, Windows |
Rating | Rated 3.0 out of 5 stars (2 total ratings) |
Authors | Harrisandwich, JD2895, IsAnElegy, errol333 |
Genre | Puzzle |
Made with | Unity |
Tags | Game Maker's Toolkit Jam, Meaningful Choices, Singleplayer, Twin Stick Shooter |
Download
Download
CollateralDamage.zip 109 MB
Install instructions
Unzip and double click the unity exe
Comments
Log in with itch.io to leave a comment.
This game fits the theme very well.
Once I got that ricochet upgrade, there was no going back, my lab was not salvagable... Oops.
I do think there's an issue of conveyance. For example, I didn't understand why the bullets started ricocheting in later levels, when I never chose the ricochet upgrade. Can you make it more clear that every upgrade is paired, so it comes with a pro AND a con?
Can you include some way for a player to check what the controls are? I bought the "pause fire" upgrade and promptly forgot which keybind it is and had no way to check. It could be in the corner of the screen at all times, or on a pause screen.
Putting it in the corner was actually something we had, but it was lost to source control issues. Both suggestions are things we'll probably be including in an updated post-jam version